After a few weeks of discussion we sit down and record this episode on Board Game collections. Brent asserts that a person is a collector if, 1. They identify themselves as a collector and have at least two games, and/or 2. They have more games than they could reasonably play.
Ryan uses a sports analogy to explain how he would select games to buy if Nathan, Brent and his other friends didn’t keep him supplied in games, and Nathan waffles on whether he is A True Collector.
This episode is filled with quotations from our tribe. Join us on Facebook at Meeple Nation Off Air or on our BGG guild, 1943.
We recap the NUGG sponsored International Table Top Day event. We discuss 7 Wonders: Duel, Colt Express, Ice Cool, Terraforming Mars, Arkham Horror: the Card Game, and Clank!: Sunken Treasure. We all love Clank!, but we examine a few game-play issues that could be improved through expansions. We also discuss game etiquette when teaching a game to new people.
Good times were had by all!
We cover many subjects including:
- Secrets of the Lost Tomb
- Big Trouble in Little China
- Trick of the Rails
- Trick-Taking, The Trick-Taking Game
- Deckbuilder, the Deck Builder Game
- Pathfinder: The Mummy’s Mask
- Magic – Amonkhet Cycle
- Arkham Horror: The Card Game – The Path to Carcosa
- Firefly – Big Money
- Kingdom Builder
- Vast – The Crystal Caverns
This week Nathan, Ryan and Brent sit down and talk about games and related books that we have played recently. The list includes:
Investigator of Arkham Horror
Clank: Sunken Treasures
The Extrodinary Adventure of Baron Munchausen
Meeple Nation’s favorite convention is in the books. We played some games, met with friends, and put on four fantastic events, including a game show, a puzzle hunt, Werewolf and Deception: Murder at SaltCon. Join us as we recap a great weekend, and set your schedule to join us next year! SaltCon is AMAZING!
Exactly one year after releasing episode 98, Consumable Games, we revisit the subject of Legacy games. In this spoiler free episode we talk Seafall, Gloomhaven, Charterstone, and define what we believe Legacy to be, which is a permanence to your choices.
We also contrast these games to other scenario and campaign games and revisit the One Shot games from our past.