MN 0219 Spiel des Jahres 2018 Nominees Including a Closer Look at Ganz Shon Clever, The Mind, and Azul

We talk a bit about the nine Spiel des Jahres Nominees. Brent has played them all and Nathan and Ryan talk Ganz Shon Clever, The Mind and Azul. Ryan sneaks in some Terraforming Mars jabs.

Kinderspiel des Jahres Nominees:

  • Shaky Manor
  • Emojito
  • Dragon’s Breath

Kennerspiel des Jahres Nominees:

  • Heaven & Ale
  • Ganz Shon Clever
  • Die Quacksalber von Quedlenburg

Spiel des Jahres Nominees:

  • Luxor
  • The Mind
  • Azul

MN 0218 Daniel Hadlock from TMG

Ryan and Nathan are joined by Daniel Hadlock. Brent and Sam are conspicuously absent. Daniel is president of Tasty Minstrel Games and caries out a variety of tasks in order to get games out to market. Sit back and listen while Daniel answers Nathan and Ryan’s quetions.

MN 0216 Roll Player, Charterstone, Eldritch Horror, Arkham Horror: TCG, and a bit more

This week we talk about what we are playing including a non-spoiler wrap-up of Charterstone, Roll Player, Eldritch Horror, Arkham Horror: TCG, and despite an attempt to move this off 6 months, even more Cthulhu Mythos games.

Pardon some Audio Glitches that caused occasional loss of audio.

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MN 0215 May 2018 Board Game News

Nathan is now interested in Thanos Rising: Infinity War. We talk about games we are playing (or watching) including Clank! The Mummy’s Curse, The Quest for El Dorado, Welcome To Your Dream Home, Space Cadet: Dice Duel.

Meatball Nation is now available through Google Home or Amazon Echo. On the Play say: Play Meeple Nation Board Game Podcast. On the Echo say: Enable Meatball Nation then Play Meatball Nation. Yeah, that’s right.

X-Wing is getting a second edition, Robotech is getting two new games from a new publisher (despite the issues with the previous licensee), we banter minis vs standees, then talk Kickstarters, Hellboy, a return of Thunderstone Quest, Homesteaders, and The City of Kings.

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MN 0214 The Speed Of The Board Game Industry

A dozen years ago many of us talked about how to grow the gaming community. Now, the chatter has changed. Now, the question is more about when or if this golden age will end, and many of us wonder when we will get to play the games we already own, or possibly have on order.

What do all these games mean to the industry, to gamers, and to me? Why won’t anybody play my game?